


Renown is used for everything I just listed and then some, including fixing destroyed ships. These are accessed through what’s called Renown Points they’re basically this game’s currency and are awarded to you after each battle, win or lose. Leveling unlocks fancy things for your ship including upgrades, skills, and crew bonuses which will give your ships new weapons, increase their damage and shields, gain more troops, and much more. Some of these ships, beginning with the Light Cruisers, gain experience and levels through battling. Your fleet consists of multiple different ships you can bring into battle, from colossal battleships to agile escort ships. The level of customization in this game is fairly deep and lost battles may encourage you to try different play styles for your ships. Each race features their own advantages and disadvantages to battle, such as Imperial ships having strong prow armour or Ork Captains being the most likely to disobey. They are: the Imperial Navy, the forces of Chaos, Ork Pirates, and the Eldar. Armada features four playable races who were involved in the Gothic War. When you finally decide how you want to blow up some spaceships, it’s time to pick your race.

Armada features a number of game modes players can choose from, including Campaign, Solo Skirmish, Custom Game and Multiplayer. I could spend this whole review talking about 40K, but I have a game to talk about so let’s get to it.

Gothic is also the name of an immense fleet of Imperial Navy vessels who were assigned to protect the Gothic Sector. The Battlefleet Gothic story focuses on massive ship battles, mainly the Gothic War which saw many races battling for control of ancient weapons called Blackstone Fortresses inside the Gothic Sector of the Milky Way Galaxy. The game is set in the 40K universe, which is a science fantasy universe where extreme dystopianism reigns and brutal wars rage through the cosmos. Battlefleet Gothic: Armada is based on the tabletop miniatures game Battlefleet Gothic developed by Games Workshop back in 1999.
